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cpu
2025-03-29 03:45:26 +01:00
parent 5763407edc
commit 832f19235f
31 changed files with 373 additions and 139 deletions

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README.md
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@@ -6,27 +6,57 @@ Multi-player game-timer timer with carousel navigation
```
game-timer/
├── docs/ # Documentation and project resources
│ └── screenshots/ # Application screenshots
├── public/ # Static assets and public-facing resources
├── css/ # CSS stylesheets
├── images/ # Images used by the application
│ ├── icons/ # App icons for PWA
│ ├── audio/ # Audio files
│ ├── index.html # Main HTML entry point
── manifest.json # PWA manifest
└── sw.js # Service Worker
├── src/ # Source code
└── js/ # JavaScript files
│ ├── core/ # Core application logic
│ ├── ui/ # UI-related code
│ ├── services/ # External services integration
│ └── utils/ # Utility functions
── Dockerfile # Docker container definition
├── .dockerignore # Files to exclude from Docker build
└── package.json # Project metadata and dependencies
├── css/ # CSS stylesheets
├── icons/ # App icons
├── images/ # Image assets
├── js/ # Symbolic link to src/js for compatibility
├── index.html # Main HTML entry point
├── manifest.json # PWA manifest
├── sw.js # Service Worker
├── src/ # Source code
── js/ # JavaScript files
├── core/ # Core application logic
│ ├── ui/ # UI-related code
└── services/ # External services integration
├── Dockerfile # Docker container definition (nginx)
├── .dockerignore # Files to exclude from Docker build
├── .env # Environment variables for production
├── .env.example # Example environment variables template
── package.json # Project metadata and deployment scripts
```
## Environment Variables
The application uses environment variables for configuration. These are loaded from a `.env` file at runtime.
### Setting Up Environment Variables
1. Copy `.env.example` to `.env`:
```bash
cp .env.example .env
```
2. Edit the `.env` file with your own values:
```
# Public VAPID key for push notifications
PUBLIC_VAPID_KEY=your_public_vapid_key_here
# Backend URL for push notifications
BACKEND_URL=https://your-push-server.example.com
```
3. For security, never commit your `.env` file to version control. It's already included in `.gitignore`.
### Generating VAPID Keys
For push notifications, you need to generate your own VAPID keys:
```bash
npx web-push generate-vapid-keys
```
Use the public key in your `.env` file and keep the private key secure for your backend server.
# PWA Containerized Deployment
This document provides step-by-step instructions to pull the source code and deploy the Progressive Web App (PWA) using Docker on a production server.
@@ -56,12 +86,24 @@ From the repository root, run the following command to build your Docker image:
docker build -t 'game-timer:latest' .
```
### 3. Run the Docker Container
Once the image is built, run the container on port 8080 with:
or use the npm script:
```bash
docker run -d -p 8080:80 --name game-timer-container game-timer:latest
npm run docker:build
```
### 3. Run the Docker Container
Once the image is built, run the container on port 80 with:
```bash
docker run -d -p 80:80 --name game-timer game-timer:latest
```
or use the npm script:
```bash
npm run start
```
### 4. Verify the Deployment
@@ -75,29 +117,42 @@ docker ps
View logs (if needed):
```bash
docker logs game-timer-container
docker logs game-timer
```
After running the container, open your web browser and navigate to:
```bash
http://localhost:8080
```
http://localhost
```
### 5. Terminate
To stop your running game-timer-container, use:
To stop your running game-timer container, use:
```bash
docker stop game-timer-container
docker stop game-timer
docker rm game-timer
```
or use the npm script:
```bash
npm run stop
```
## Development
For local development without Docker, you can use:
For local development without Docker, you can use any static file server such as:
```bash
npm run dev
python -m http.server
```
This will start a local development server and open the application in your browser.
or
```bash
npx serve
```
This will start a local development server and you can access the application in your browser.