Files
game-timer/sw.js
2025-03-28 05:50:28 +01:00

188 lines
6.2 KiB
JavaScript

// Service Worker version
const CACHE_VERSION = 'v1.0.0';
const CACHE_NAME = `game-timer-${CACHE_VERSION}`;
// Files to cache
const CACHE_FILES = [
'/',
'/index.html',
'/app.js',
'/audio.js',
'/styles.css',
'/manifest.json',
'/icons/android-chrome-192x192.png',
'/icons/android-chrome-512x512.png',
'/icons/apple-touch-icon.png',
'/icons/favicon-32x32.png',
'/icons/favicon-16x16.png'
];
// Install event - Cache files
self.addEventListener('install', event => {
console.log('[ServiceWorker] Install');
event.waitUntil(
caches.open(CACHE_NAME)
.then(cache => {
console.log('[ServiceWorker] Caching app shell');
return cache.addAll(CACHE_FILES);
})
.then(() => {
console.log('[ServiceWorker] Skip waiting on install');
return self.skipWaiting();
})
);
});
// Activate event - Clean old caches
self.addEventListener('activate', event => {
console.log('[ServiceWorker] Activate');
event.waitUntil(
caches.keys().then(keyList => {
return Promise.all(keyList.map(key => {
if (key !== CACHE_NAME) {
console.log('[ServiceWorker] Removing old cache', key);
return caches.delete(key);
}
}));
})
.then(() => {
console.log('[ServiceWorker] Claiming clients');
return self.clients.claim();
})
);
});
// Helper function to determine if a response should be cached
function shouldCacheResponse(request, response) {
// Only cache GET requests
if (request.method !== 'GET') return false;
// Don't cache errors
if (!response || response.status !== 200) return false;
// Check if URL should be cached
const url = new URL(request.url);
// Don't cache query parameters (except common ones for content)
if (url.search && !url.search.match(/\?(v|version|cache)=/)) return false;
return true;
}
self.addEventListener('push', event => {
console.log('[ServiceWorker] Push received');
let pushData = {
title: 'Flic Action',
body: 'Button pressed!',
data: { action: 'Unknown', button: 'Unknown' } // Default data
};
// --- Attempt to parse data payload ---
if (event.data) {
try {
const parsedData = event.data.json();
console.log('[ServiceWorker] Push data:', parsedData);
// Use parsed data for notification and message
pushData = {
title: parsedData.title || pushData.title,
body: parsedData.body || pushData.body,
// IMPORTANT: Extract the action details sent from your backend
data: parsedData.data || pushData.data // Expecting { action: 'SingleClick', button: '...' }
};
} catch (e) {
console.error('[ServiceWorker] Error parsing push data:', e);
// Use default notification if parsing fails
pushData.body = event.data.text() || pushData.body; // Fallback to text
}
} else {
console.log('[ServiceWorker] Push event but no data');
}
// --- Send message to client(s) ---
const messagePayload = {
type: 'flic-action', // Custom message type
action: pushData.data.action, // e.g., 'SingleClick', 'DoubleClick', 'Hold'
button: pushData.data.button, // e.g., the button name
timestamp: pushData.data.timestamp // e.g., the timestamp of the action
};
// Send message to all open PWA windows controlled by this SW
event.waitUntil(
self.clients.matchAll({
type: 'window', // Only target window clients
includeUncontrolled: true // Include clients that might not be fully controlled yet
}).then(clientList => {
if (!clientList || clientList.length === 0) {
console.log('[ServiceWorker] No client windows found to send message to.');
// If no window is open, we MUST show a notification
return self.registration.showNotification(pushData.title, {
body: pushData.body,
icon: '/icons/icon-192x192.png', // Optional: path to an icon
data: pushData.data // Pass data if needed when notification is clicked
});
}
// Post message to each client
let messageSent = false;
clientList.forEach(client => {
console.log(`[ServiceWorker] Posting message to client: ${client.id}`, messagePayload);
client.postMessage(messagePayload);
messageSent = true; // Mark that we at least tried to send a message
});
// Decide whether to still show a notification even if a window is open.
// Generally good practice unless you are SURE the app will handle it visibly.
// You might choose *not* to show a notification if a client was found and focused.
// For simplicity here, we'll still show one. Adjust as needed.
if (!messageSent) { // Only show notification if no message was sent? Or always show?
return self.registration.showNotification(pushData.title, {
body: pushData.body,
icon: '/icons/icon-192x192.png',
data: pushData.data
});
}
})
);
// --- Show a notification (Important!) ---
// Push notifications generally REQUIRE showing a notification to the user
// unless the PWA is already in the foreground AND handles the event visually.
// It's safer to always show one unless you have complex foreground detection.
/* This part is now handled inside the clients.matchAll promise */
/*
const notificationOptions = {
body: pushData.body,
icon: '/icons/icon-192x192.png', // Optional: path to an icon
data: pushData.data // Attach data if needed when notification is clicked
};
event.waitUntil(
self.registration.showNotification(pushData.title, notificationOptions)
);
*/
});
// This helps with navigation after app is installed
self.addEventListener('notificationclick', event => {
console.log('[ServiceWorker] Notification click received');
event.notification.close();
// Handle the notification click
event.waitUntil(
self.clients.matchAll({ type: 'window' })
.then(clientList => {
for (const client of clientList) {
if (client.url.startsWith(self.location.origin) && 'focus' in client) {
return client.focus();
}
}
if (self.clients.openWindow) {
return self.clients.openWindow('/');
}
})
);
});