Files
svg2stl/pcb_to_stl.py
2025-12-12 00:29:57 +01:00

131 lines
4.2 KiB
Python

import bpy
import sys
import os
# --- Parse Arguments ---
# structure: [..., 'input.svg', 'output.stl', 'thickness', 'invert_flag', 'padding']
try:
argv = sys.argv
argv = argv[argv.index("--") + 1:]
input_svg = argv[0]
output_stl = argv[1]
thickness_mm = float(argv[2])
# Read the 4th argument as integer (1 or 0), convert to boolean
invert_mode = bool(int(argv[3])) if len(argv) > 3 else False
# Read Padding (Default 0.0)
padding_mm = float(argv[4]) if len(argv) > 4 else 0.0
except (ValueError, IndexError) as e:
print(f"Error parsing arguments: {e}")
sys.exit(1)
# --- Step 1: Clean & Setup Units ---
bpy.ops.wm.read_factory_settings(use_empty=True)
scene = bpy.context.scene
scene.unit_settings.system = 'METRIC'
scene.unit_settings.length_unit = 'MILLIMETERS'
scene.unit_settings.scale_length = 0.001
# --- Step 2: Import SVG ---
if not os.path.exists(input_svg):
print(f"FATAL: File not found: {input_svg}")
sys.exit(1)
bpy.ops.import_curve.svg(filepath=input_svg)
# --- Step 3: Geometry Processing ---
bpy.ops.object.select_all(action='SELECT')
if bpy.context.selected_objects:
bpy.context.view_layer.objects.active = bpy.context.selected_objects[0]
# 1. Join all parts
bpy.ops.object.join()
obj = bpy.context.active_object
obj.name = "Pattern"
# 2. Convert to Mesh
bpy.ops.object.convert(target='MESH')
# 3. Center Geometry
bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='BOUNDS')
obj.location = (0, 0, 0)
print(f"Imported Dimensions: {obj.dimensions.x:.2f}mm x {obj.dimensions.y:.2f}mm")
def add_solidify(target_obj, thick, offset=0):
mod = target_obj.modifiers.new(name='Solidify', type='SOLIDIFY')
mod.thickness = thick
mod.use_even_offset = True
mod.use_rim = True
mod.offset = offset
bpy.context.view_layer.objects.active = target_obj
bpy.ops.object.modifier_apply(modifier=mod.name)
# --- Step 4: Logic Branch ---
if invert_mode:
print(f"--- INVERSION MODE (Negative) ---")
if padding_mm > 0:
print(f"Applying Padding: {padding_mm}mm (Total Extra Width: {padding_mm*2}mm)")
# 1. Cutter (thicker than base)
cutter_thickness = thickness_mm * 3.0
add_solidify(obj, cutter_thickness, offset=0)
# 2. Base Plate
bpy.ops.mesh.primitive_cube_add(location=(0,0,0))
base = bpy.context.active_object
base.name = "BasePlate"
# Calculate Dimensions with Padding
# Padding is added to all sides, so width increases by padding*2
final_x = obj.dimensions.x + (padding_mm * 2)
final_y = obj.dimensions.y + (padding_mm * 2)
base.dimensions = (final_x, final_y, thickness_mm)
# Apply transforms so scale is 1,1,1
bpy.ops.object.transform_apply(scale=True)
base.location = (0,0,0)
# 3. Boolean Difference
print("Applying Boolean Difference...")
bool_mod = base.modifiers.new(name='Boolean', type='BOOLEAN')
bool_mod.object = obj
bool_mod.operation = 'DIFFERENCE'
bool_mod.solver = 'EXACT'
try:
bpy.context.view_layer.objects.active = base
bpy.ops.object.modifier_apply(modifier=bool_mod.name)
except Exception as e:
print(f"Warning: Exact Boolean failed. {e}")
bool_mod.solver = 'FAST'
bpy.ops.object.modifier_apply(modifier=bool_mod.name)
bpy.data.objects.remove(obj, do_unlink=True)
obj = base
else:
print(f"--- STANDARD MODE (Positive) ---")
add_solidify(obj, thickness_mm, offset=0)
# --- Step 5: Final Placement (Z=0) ---
bpy.context.view_layer.update()
min_z = min([c[2] for c in obj.bound_box])
obj.location.z -= min_z
# --- Step 6: Export ---
print(f"Exporting to: {output_stl}")
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
bpy.ops.wm.stl_export(filepath=output_stl, global_scale=1.0)
else:
print("Error: No objects found in SVG.")
sys.exit(1)